class_name SubViewShapeParent
extends Node2D

func add_equip(equip:Equipment):
	var trans  = RemoteTransform2D.new()
	var shape = equip.shape.duplicate()
	shape.material = null
	trans.use_global_coordinates = true
	equip.shape.add_child(trans)
	match equip.type:
		Equipment.TOOL.SHOVEL:
			
			add_child(shape)
			trans.remote_path = trans.get_path_to(shape)

func add_player():
	pass
